“Go placidly amid the noise and haste, and remember what peace there may be in silence.”
Professional Statement
I’m a software engineer, game developer, and musician who enjoys building things that feel both functional and expressive. With a background in coding and sound, I like working at the point where systems, design, and atmosphere come together — whether that’s through a narrative-driven game, a subtle mechanic, or a piece of original music.
I take time with my work. I enjoy digging into difficult problems, testing edge cases, and refining ideas until they click. The path here hasn’t been simple, but it’s given me a steady kind of persistence. I value clear thinking, solid craft, and projects that leave space for reflection rather than noise.
Outside of development, I spend a lot of time listening, observing, and walking — giving ideas room to settle. I’m not the loudest person in a group, but I tend to notice the things others pass over.
If you’re looking for someone who thrives in focused, creative settings and brings both technical skill and a thoughtful approach, I’m open to working on projects that matter.
About Me
Hey, I’m Sam — a game developer and composer based in Australia. I’m drawn to systems that make you think, worlds that feel a little off-kilter, and music that lingers long after it ends.
My work is introspective, driven by curiosity about the human condition, ethics, and emotional expression. Whether I’m building intricate mechanics in Unity, composing music that reflects a psychological state, or shaping narrative through interactivity, my goal is to create experiences that leave a lasting impression.
I value minimalism, clarity, and intentional design. The best work often happens quietly — through steady iteration, reflection, and a focus on what really matters. I’m not here to chase noise; I care about impact, integrity, and letting the work speak for itself.
Philosophy
I create because I enjoy it. There’s a calm in building something from the ground up — whether it’s a piece of music, a system, or an experience that leaves an impression.
I’m not chasing trends or trying to impress anyone. I just like making things that work, feel good to use, and carry a piece of who I am. If someone connects with it, that’s a bonus — but for me, it’s about the process.
For me, creativity isn’t about noise or validation. It’s about tuning into what feels real and following that instinct until it grows into something worth sharing.